AWFFL · CBS · awffl8.football

ROYAL FLUSH // DRAFT TERMINAL

8 teams · snake draft 9/1 8:00pm ET · 14 rounds · 180s/pick
Starters: 1 QB · 2 RB · 3 WR/TE · 1 D/ST · 1 K · bench up to 7
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Draft order: Texaschip · Frisco Kid · Ichabods · Pale Riders · Flying Elvis · ROYAL FLUSH (6th) · Ten Inch Ditka · Headhunters ○ solo — this browser only

My Roster — Royal Flush

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Draft Grades & Season Simulation

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#TeamDivPicksProj StartersGradeProj W–LPlayoff %Title %Bunker %Best PickBiggest Reach
Grades rank each roster's optimal starting lineup (1 QB, 2 RB, 3 WR/TE, 1 K, 1 D/ST) by projected points under AWFFL scoring, plus a bench-depth bonus; open slots count at replacement level until the draft fills in. W–L, playoff, title, and Bunker Bowl odds come from 1,200 simulated seasons (14-game schedule; top 2 per division to the winners bracket — each division winner faces the other division's runner-up, winners meet in the final; bottom 2 per division to the Bunker Bowl bracket, cross-division 3rd-vs-4th semis). Pick value = board rank vs. pick number; K/D/ST excluded from steal/reach math.

League Scoring Rules

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QB
6 pts per TD (pass, rush or rec) · 1 pt per 25 passing yds from zero · 1 pt per 10 rushing yds from zero · 2 pts per 2-pt conversion (any method)
RB / WR / TE
No PPR — receptions score 0, but yardage is rich: 1 pt per 10 rushing yds and 1 pt per 10 receiving yds, both from zero · 6 pts per TD (rush, rec or pass) · 2 pts per 2-pt conversion · an individual kick or punt return TD also pays 6 pts
D/ST
6 pts per defensive/ST TD · 6 pts for a shutout (0 points against) · 2 pts per safety · that's the whole list — no points for sacks, INTs, fumble recoveries, or holding teams to low (nonzero) scores
K
3 pts per FG · +1 pt bonus for a 50–53 yd FG (4 total) · +2 pt bonus for a 54+ yd FG (5 total) · 1 pt per XP

Draft Strategy Briefing

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RBs first, WRs second — QBs can wait

With 8 teams there are 8 "elite" QBs to go around, and Allen-to-Burrow is a shallow drop. Gibbs-to-Breece is a cliff. Lock your 2 RBs and 3 WR/TEs before touching QB — Allen or Lamar in rounds 2–3 is the only exception worth making.

Yardage is everything

1 pt per 10 rush AND receiving yds from zero — a 100-yard game is 10 pts before any TD. Volume yardage players have huge floors; TD-only guys are overrated here.

Elite TEs play like WR1s

TE fills the same flex slot as WR here. A Bowers or McBride-type earns the same yardage and TD points — they're ranked on the WR/TE board, not a separate weak TE tier.

D/ST is a lottery ticket — but you're stuck with it

Only TDs, shutouts, and safeties count — no sacks, no turnovers, almost no weekly floor. And with no free agency, there's no streaming: take the best shutout/TD defense left in R13–14 and live with it.

Kickers have real range tiers

50–53 yds is +1, 54+ is +2 on top of the base 3. Big-leg kickers in domes or good weather separate from the pack more than in a standard league.

Your 14 picks are your whole season

No free agency — you can't stream or churn the bench. Cover bye weeks and injuries with your picks: a QB2 is close to mandatory, and durable RB/WR depth beats boom-or-bust fliers you'd normally cut.

S — top of position A — strong starter B — solid starter C — flex / streamer D — deep bench / dart throw
Pick Tier Player Pos Proj Draft By Note Mine Taken By
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Player pool assembled from current (Aug 2026) ADP/consensus fantasy sources, then re-tiered and projected for the AWFFL's scoring (1 pt/10 rush & rec yds, 6-pt TDs everywhere, thin TD/shutout/safety-only D/ST). "Proj" is an estimated season point total under this exact scoring, built from role/tier heuristics — directional expert judgment, not an official projection feed. Recommendations weight projected points over replacement (8-team baselines: QB10 / RB20 / WR-TE28 / K9 / DST9) against your open roster slots. Check injury reports before drafting — player status changes fast around Sept 1.
WR and TE are the same position in this league (interchangeable flex slots), so they're ranked as one WR sequence — * marks the players who are tight ends.
On the shared artifact version, picks sync live between everyone viewing it (the badge up top reads LIVE SYNC). On a copy hosted elsewhere, picks are saved in that browser only (solo mode).
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